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	<title>Comments on: Running in Circles</title>
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	<link>http://cowboyprogramming.com/2008/04/23/running-in-circles/</link>
	<description>Game Development and General Hacking by the Old West</description>
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		<title>By: Cash Advance Delaware</title>
		<link>http://cowboyprogramming.com/2008/04/23/running-in-circles/comment-page-1/#comment-136319</link>
		<dc:creator>Cash Advance Delaware</dc:creator>
		<pubDate>Tue, 03 Nov 2009 14:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://cowboyprogramming.com/?p=114#comment-136319</guid>
		<description>I&#039;m sure that this kind of problem no longer exists- games have become so much more sophisticated and mentally-taxing.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sure that this kind of problem no longer exists- games have become so much more sophisticated and mentally-taxing.</p>
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		<title>By: John Pinmer</title>
		<link>http://cowboyprogramming.com/2008/04/23/running-in-circles/comment-page-1/#comment-95205</link>
		<dc:creator>John Pinmer</dc:creator>
		<pubDate>Tue, 17 Mar 2009 02:28:14 +0000</pubDate>
		<guid isPermaLink="false">http://cowboyprogramming.com/?p=114#comment-95205</guid>
		<description>And I always thought I was the one at fault when I would walk over the cliff to my pitfall of death :(</description>
		<content:encoded><![CDATA[<p>And I always thought I was the one at fault when I would walk over the cliff to my pitfall of death :(</p>
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		<title>By: Mick West</title>
		<link>http://cowboyprogramming.com/2008/04/23/running-in-circles/comment-page-1/#comment-14946</link>
		<dc:creator>Mick West</dc:creator>
		<pubDate>Thu, 24 Apr 2008 15:43:13 +0000</pubDate>
		<guid isPermaLink="false">http://cowboyprogramming.com/?p=114#comment-14946</guid>
		<description>Very cool, thanks!</description>
		<content:encoded><![CDATA[<p>Very cool, thanks!</p>
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		<title>By: MrValdez</title>
		<link>http://cowboyprogramming.com/2008/04/23/running-in-circles/comment-page-1/#comment-14944</link>
		<dc:creator>MrValdez</dc:creator>
		<pubDate>Thu, 24 Apr 2008 15:11:44 +0000</pubDate>
		<guid isPermaLink="false">http://cowboyprogramming.com/?p=114#comment-14944</guid>
		<description>Check out the video &lt;a href=&#039;http://www.youtube.com/watch?v=xXDZZt7TEAo&#039; rel=&quot;nofollow&quot;&gt;Near-optimal Character Animation with Continuous Control&lt;/a&gt;. With this kind of research, running around in circles can be solved.

Btw, check out &lt;a href=&#039;http://www.youtube.com/profile_videos?user=aigamedev&amp;p=r&#039; rel=&quot;nofollow&quot;&gt;aigamedev&#039;s other videos&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Check out the video <a href='http://www.youtube.com/watch?v=xXDZZt7TEAo' rel="nofollow">Near-optimal Character Animation with Continuous Control</a>. With this kind of research, running around in circles can be solved.</p>
<p>Btw, check out <a href='http://www.youtube.com/profile_videos?user=aigamedev&amp;p=r' rel="nofollow">aigamedev&#8217;s other videos</a></p>
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